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Marcus Chen

Marcus Chen

Lead Godot Architect

7 years experienceAustin, TX

Specialties

Engine ArchitectureAI SystemsTechnical Direction

About

Marcus is a veteran Godot developer who has shipped 12 commercial titles, specialising in engine-level optimisation, custom GDExtension modules, and AI-driven NPC architecture. He has contributed to the Godot Engine open-source repository and led teams of up to 15 developers.

Technical Skills

GDScriptGDExtension (C++)Godot 4.xAI/PathfindingPerformance ProfilingOpenGL/Vulkan

Featured Projects

Neural Frontier

Open-world RPG with ML-driven enemy behavior, shipped on Steam

Godot 4GDScriptONNX

GridLock Protocol

Tactical turn-based game with procedural dungeon generation

Godot 4GDExtensionVulkan Shaders

AI Research Sandbox

Simulation environment for training reinforcement learning agents

Godot 4Python BridgeCustom GDExtension