← Back to Team
Marcus Chen
Lead Godot Architect
7 years experienceAustin, TX
Specialties
Engine ArchitectureAI SystemsTechnical Direction
About
Marcus is a veteran Godot developer who has shipped 12 commercial titles, specialising in engine-level optimisation, custom GDExtension modules, and AI-driven NPC architecture. He has contributed to the Godot Engine open-source repository and led teams of up to 15 developers.
Technical Skills
GDScriptGDExtension (C++)Godot 4.xAI/PathfindingPerformance ProfilingOpenGL/Vulkan
Featured Projects
Neural Frontier
Open-world RPG with ML-driven enemy behavior, shipped on Steam
Godot 4GDScriptONNX
GridLock Protocol
Tactical turn-based game with procedural dungeon generation
Godot 4GDExtensionVulkan Shaders
AI Research Sandbox
Simulation environment for training reinforcement learning agents
Godot 4Python BridgeCustom GDExtension